@MurderDecay

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Description

This trigger fires when a character's murder count (KILLS property) is about to decrease.


Fires on:


References

The following object references are explicitly available for this trigger:

Name Description
I The character whose murder count is changing.
SRC The character whose murder count is changing.


Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

Argument In/Out Description
ARGN1 IO The new murder count that will be set.
ARGN2 IO The length of time until the murder count will next decay, in tenths of a second.


Return Values

The following return values are explicitly defined for this trigger:


No return values are handled by this trigger.